$$ \newcommand{\uex}{{u_{\small\mbox{e}}}} \newcommand{\half}{\frac{1}{2}} \newcommand{\halfi}{{1/2}} \newcommand{\xpoint}{\boldsymbol{x}} \newcommand{\normalvec}{\boldsymbol{n}} \newcommand{\Oof}[1]{\mathcal{O}(#1)} \newcommand{\Ix}{\mathcal{I}_x} \newcommand{\Iy}{\mathcal{I}_y} \newcommand{\It}{\mathcal{I}_t} \newcommand{\setb}[1]{#1^0} % set begin \newcommand{\sete}[1]{#1^{-1}} % set end \newcommand{\setl}[1]{#1^-} \newcommand{\setr}[1]{#1^+} \newcommand{\seti}[1]{#1^i} \newcommand{\Real}{\mathbb{R}} $$

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Computing the coefficient between mesh points

$$ \begin{align} q_{i+\half} &\approx \half\left( q_{i} + q_{i+1}\right) = [\overline{q}^{x}]_i \quad &\hbox{(arithmetic mean)} \tag{26}\\ q_{i+\half} &\approx 2\left( \frac{1}{q_{i}} + \frac{1}{q_{i+1}}\right)^{-1} \quad &\hbox{(harmonic mean)} \tag{27}\\ q_{i+\half} &\approx \left(q_{i}q_{i+1}\right)^{1/2} \quad &\hbox{(geometric mean)} \tag{28} \end{align} $$

The arithmetic mean in (26) is by far the most used averaging technique.

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