$$ \newcommand{\uex}{{u_{\small\mbox{e}}}} \newcommand{\half}{\frac{1}{2}} \newcommand{\halfi}{{1/2}} \newcommand{\xpoint}{\boldsymbol{x}} \newcommand{\normalvec}{\boldsymbol{n}} \newcommand{\Oof}[1]{\mathcal{O}(#1)} \newcommand{\Ix}{\mathcal{I}_x} \newcommand{\Iy}{\mathcal{I}_y} \newcommand{\It}{\mathcal{I}_t} \newcommand{\setb}[1]{#1^0} % set begin \newcommand{\sete}[1]{#1^{-1}} % set end \newcommand{\setl}[1]{#1^-} \newcommand{\setr}[1]{#1^+} \newcommand{\seti}[1]{#1^i} \newcommand{\Real}{\mathbb{R}} $$

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Extending the analysis to 2D (and 3D)

$$ u(x,y,t) = g(k_xx + k_yy - \omega t) $$

is a typically solution of $$ u_{tt} = c^2(u_{xx} + u_{yy}) $$

Can build solutions by adding complex Fourier components of the form $$ e^{i(k_xx + k_yy - \omega t)} $$

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